Gorgon Game Engine
basic_Bounds< T_ > Member List

This is the complete list of members for basic_Bounds< T_ >, including all inherited members.

BaseType typedefbasic_Bounds< T_ >
basic_Bounds()basic_Bounds< T_ >
basic_Bounds(const T_ &left, const T_ &top, const T_ &right, const T_ &bottom)basic_Bounds< T_ >
basic_Bounds(const basic_Point< T_ > &topleft, const basic_Point< T_ > &bottomright)basic_Bounds< T_ >
basic_Bounds(const basic_Point< T_ > &topleft, const basic_Size< T_ > &size)basic_Bounds< T_ >
basic_Bounds(const T_ &left, const T_ &top, const basic_Size< T_ > &size)basic_Bounds< T_ >
basic_Bounds(const basic_Point< T_ > &topleft, const T_ &width, const T_ &height)basic_Bounds< T_ >
basic_Bounds(const basic_Bounds< O_ > &r)basic_Bounds< T_ >explicit
basic_Bounds(const std::string &str)basic_Bounds< T_ >explicit
Bottombasic_Bounds< T_ >
BottomLeft() constbasic_Bounds< T_ >
BottomRight() constbasic_Bounds< T_ >
Center() constbasic_Bounds< T_ >
GetSize() constbasic_Bounds< T_ >
Height() constbasic_Bounds< T_ >
Leftbasic_Bounds< T_ >
Move(const basic_Point< T_ > &p)basic_Bounds< T_ >
Move(const T_ &x, const T_ &y)basic_Bounds< T_ >
Normalize()basic_Bounds< T_ >
operator std::string() constbasic_Bounds< T_ >explicit
operator!=(const basic_Bounds &other)basic_Bounds< T_ >
operator&(const basic_Bounds &r) constbasic_Bounds< T_ >
operator&=(const basic_Bounds &b) constbasic_Bounds< T_ >
operator*(const basic_Size< O_ > &s)basic_Bounds< T_ >
operator*(const O_ &s)basic_Bounds< T_ >
operator*=(const basic_Size< O_ > &s)basic_Bounds< T_ >
operator*=(const O_ &s)basic_Bounds< T_ >
operator+(const basic_Point< T_ > &p) constbasic_Bounds< T_ >
operator+(const basic_Size< T_ > &s) constbasic_Bounds< T_ >
operator+=(const basic_Point< T_ > &p)basic_Bounds< T_ >
operator+=(const basic_Size< T_ > &s)basic_Bounds< T_ >
operator-(const basic_Point< T_ > &p) constbasic_Bounds< T_ >
operator-(const basic_Size< T_ > &s) constbasic_Bounds< T_ >
operator-=(const basic_Point< T_ > &p)basic_Bounds< T_ >
operator-=(const basic_Size< T_ > &s)basic_Bounds< T_ >
operator/(const basic_Size< O_ > &s)basic_Bounds< T_ >
operator/(const O_ &s)basic_Bounds< T_ >
operator/=(const basic_Size< O_ > &s)basic_Bounds< T_ >
operator/=(const O_ &s)basic_Bounds< T_ >
operator==(const basic_Bounds &other) constbasic_Bounds< T_ >
operator|(const basic_Bounds &r) constbasic_Bounds< T_ >
operator|=(const basic_Bounds &b) constbasic_Bounds< T_ >
Resize(const basic_Size< T_ > &size)basic_Bounds< T_ >
Rightbasic_Bounds< T_ >
SetHeight(const T_ &height)basic_Bounds< T_ >
SetWidth(const T_ &width)basic_Bounds< T_ >
Topbasic_Bounds< T_ >
TopLeft() constbasic_Bounds< T_ >
TopRight() constbasic_Bounds< T_ >
Width() constbasic_Bounds< T_ >