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Gorgon Game Engine
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This is the complete list of members for FontFamily, including all inherited members.
AddFont(Style style, GlyphRenderer *renderer) | FontFamily | |
FontFamily(const std::unordered_map< Style, GlyphRenderer *, HashType > fonts) | FontFamily | |
GetGlyphRenderer(Style style) | FontFamily | |
HasFont(Style style) const | FontFamily | |
RemoveFont(Style style) | FontFamily | |
Style enum name | FontFamily |