Gorgon Game Engine
basic_StackedObject< A_ > Member List

This is the complete list of members for basic_StackedObject< A_ >, including all inherited members.

Base(ControllerBase &controller)Baseexplicit
Base(const Base &base)Base
Base(bool create=false)Baseexplicit
basic_StackedObject(const basic_StackedObjectProvider< A_ > &parent, bool create=true)basic_StackedObject< A_ >
basic_StackedObject(const basic_StackedObjectProvider< A_ > &parent, Gorgon::Animation::ControllerBase &timer)basic_StackedObject< A_ >
basic_StackedObject(RectangularAnimation &top, RectangularAnimation &bottom, const Geometry::Point &offset, bool create=true)basic_StackedObject< A_ >
basic_StackedObject(RectangularAnimation &top, RectangularAnimation &bottom, const Geometry::Point &offset, Gorgon::Animation::ControllerBase &timer)basic_StackedObject< A_ >
CalculateSize(const Geometry::Size &area) constRectangularDrawable
CalculateSize(int w=-1, int h=-1) constRectangularDrawable
CalculateSize(const SizeController &controller, const Geometry::Size &area) constRectangularDrawable
CalculateSize(const SizeController &controller, int w=-1, int h=-1) constRectangularDrawable
calculatesize(const Geometry::Size &area) const overridebasic_StackedObject< A_ >protectedvirtual
calculatesize(const SizeController &controller, const Geometry::Size &s) const overridebasic_StackedObject< A_ >protectedvirtual
controllerBaseprotected
DeleteAnimation() constBasevirtual
Draw(TextureTarget &target, float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, const Geometry::Pointf &p1, const Geometry::Pointf &p2, const Geometry::Pointf &p3, const Geometry::Pointf &p4, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4, float u1, float v1, float u2, float v2, float u3, float v3, float u4, float v4, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, const Geometry::Pointf &p1, const Geometry::Pointf &p2, const Geometry::Pointf &p3, const Geometry::Pointf &p4, float u1, float v1, float u2, float v2, float u3, float v3, float u4, float v4, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4, const Geometry::Pointf &t1, const Geometry::Pointf &t2, const Geometry::Pointf &t3, const Geometry::Pointf &t4, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, const Geometry::Pointf &p1, const Geometry::Pointf &p2, const Geometry::Pointf &p3, const Geometry::Pointf &p4, const Geometry::Pointf &t1, const Geometry::Pointf &t2, const Geometry::Pointf &t3, const Geometry::Pointf &t4, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, float x, float y, float w, float h, float u1, float v1, float u2, float v2, float u3, float v3, float u4, float v4, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, float x, float y, float w, float h, const Geometry::Pointf &t1, const Geometry::Pointf &t2, const Geometry::Pointf &t3, const Geometry::Pointf &t4, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, const Geometry::Pointf &p, float w, float h, float u1, float v1, float u2, float v2, float u3, float v3, float u4, float v4, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, const Geometry::Pointf &p, float w, float h, const Geometry::Pointf &t1, const Geometry::Pointf &t2, const Geometry::Pointf &t3, const Geometry::Pointf &t4, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, float x, float y, const Geometry::Sizef &size, float u1, float v1, float u2, float v2, float u3, float v3, float u4, float v4, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, float x, float y, const Geometry::Sizef &size, const Geometry::Pointf &t1, const Geometry::Pointf &t2, const Geometry::Pointf &t3, const Geometry::Pointf &t4, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, const Geometry::Pointf &p, const Geometry::Sizef &size, float u1, float v1, float u2, float v2, float u3, float v3, float u4, float v4, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, const Geometry::Pointf &p, const Geometry::Sizef &size, const Geometry::Pointf &t1, const Geometry::Pointf &t2, const Geometry::Pointf &t3, const Geometry::Pointf &t4, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, int x, int y, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, const Geometry::Point &p, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, float x, float y, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Draw(TextureTarget &target, const Geometry::Pointf &p, RGBAf color=RGBAf(1.f)) constRectangularDrawable
Gorgon::Graphics::Drawable::Draw(TextureTarget &target, int x, int y, RGBAf color=RGBAf(1.f)) constDrawable
Gorgon::Graphics::Drawable::Draw(TextureTarget &target, const Geometry::Point &p, RGBAf color=RGBAf(1.f)) constDrawable
Gorgon::Graphics::Drawable::Draw(TextureTarget &target, float x, float y, RGBAf color=RGBAf(1.f)) constDrawable
Gorgon::Graphics::Drawable::Draw(TextureTarget &target, const Geometry::Pointf &p, RGBAf color=RGBAf(1.f)) constDrawable
draw(TextureTarget &target, const Geometry::Pointf &p1, const Geometry::Pointf &p2, const Geometry::Pointf &p3, const Geometry::Pointf &p4, const Geometry::Pointf &tex1, const Geometry::Pointf &tex2, const Geometry::Pointf &tex3, const Geometry::Pointf &tex4, RGBAf color) const overridebasic_StackedObject< A_ >protectedvirtual
draw(TextureTarget &target, const Geometry::Pointf &p1, const Geometry::Pointf &p2, const Geometry::Pointf &p3, const Geometry::Pointf &p4, RGBAf color) const overridebasic_StackedObject< A_ >protectedvirtual
Gorgon::Graphics::RectangularAnimation::draw(TextureTarget &target, const Geometry::Pointf &p, RGBAf color) const overrideRectangularDrawableprotectedvirtual
DrawIn(TextureTarget &target, Tiling tiling, int x, int y, int w, int h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, Tiling tiling, const Geometry::Point &p, int w, int h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, Tiling tiling, int x, int y, const Geometry::Size &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, Tiling tiling, const Geometry::Point &p, const Geometry::Size &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, Tiling tiling, const Geometry::Rectangle &r, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, Tiling tiling, float x, float y, float w, float h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, Tiling tiling, const Geometry::Pointf &p, float w, float h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, Tiling tiling, float x, float y, const Geometry::Sizef &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, Tiling tiling, const Geometry::Pointf &p, const Geometry::Sizef &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, Tiling tiling, const Geometry::Rectanglef &r, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, int x, int y, int w, int h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const Geometry::Point &p, int w, int h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, int x, int y, const Geometry::Size &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const Geometry::Point &p, const Geometry::Size &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const Geometry::Rectangle &r, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const SizeController &controller, int x, int y, int w, int h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const SizeController &controller, const Geometry::Point &p, int w, int h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const SizeController &controller, int x, int y, const Geometry::Size &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const SizeController &controller, const Geometry::Point &p, const Geometry::Size &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const SizeController &controller, const Geometry::Rectangle &r, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const SizeController &controller, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, float x, float y, float w, float h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const Geometry::Pointf &p, float w, float h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, float x, float y, const Geometry::Sizef &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const Geometry::Pointf &p, const Geometry::Sizef &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const Geometry::Rectanglef &r, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const SizeController &controller, float x, float y, float w, float h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const SizeController &controller, const Geometry::Pointf &p, float w, float h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const SizeController &controller, float x, float y, const Geometry::Sizef &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const SizeController &controller, const Geometry::Pointf &p, const Geometry::Sizef &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawIn(TextureTarget &target, const SizeController &controller, const Geometry::Rectanglef &r, RGBAf color=RGBAf(1.f)) constRectangularDrawable
drawin(TextureTarget &target, const Geometry::Rectanglef &r, RGBAf color) const overridebasic_StackedObject< A_ >protectedvirtual
drawin(TextureTarget &target, const SizeController &controller, const Geometry::Rectanglef &r, RGBAf color) const overridebasic_StackedObject< A_ >protectedvirtual
DrawRotated(TextureTarget &target, const Geometry::Point &p, float angle, const Geometry::Pointf &origin=Geometry::Point(0, 0), RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawRotated(TextureTarget &target, const Geometry::Point &p, float angle, RGBAf color) constRectangularDrawable
DrawRotated(TextureTarget &target, int x, int y, float angle, float oX, float oY, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawStretched(TextureTarget &target, int x, int y, int w, int h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawStretched(TextureTarget &target, const Geometry::Point &p, int w, int h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawStretched(TextureTarget &target, int x, int y, const Geometry::Size &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawStretched(TextureTarget &target, const Geometry::Point &p, const Geometry::Size &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawStretched(TextureTarget &target, const Geometry::Rectangle &r, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawStretched(TextureTarget &target, float x, float y, float w, float h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawStretched(TextureTarget &target, const Geometry::Pointf &p, float w, float h, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawStretched(TextureTarget &target, float x, float y, const Geometry::Sizef &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawStretched(TextureTarget &target, const Geometry::Pointf &p, const Geometry::Sizef &size, RGBAf color=RGBAf(1.f)) constRectangularDrawable
DrawStretched(TextureTarget &target, const Geometry::Rectanglef &r, RGBAf color=RGBAf(1.f)) constRectangularDrawable
drawstretched(TextureTarget &target, const Geometry::Rectanglef &r, RGBAf color) constRectangularDrawableprotectedvirtual
GetController() constBasevirtual
GetDuration() const overridebasic_StackedObject< A_ >virtual
GetHeight() constRectangularDrawable
GetSize() constRectangularDrawable
getsize() const overridebasic_StackedObject< A_ >protectedvirtual
GetWidth() constRectangularDrawable
HasController() constBasevirtual
Progress(unsigned &) overridebasic_StackedObject< A_ >virtual
RemoveController()Basevirtual
SetController(ControllerBase &controller)Basevirtual
~Base()Baseprotectedvirtual
~basic_StackedObject()basic_StackedObject< A_ >
~Drawable()Drawablevirtual