![]() |
Gorgon Game Engine
|
This is the complete list of members for Variable, including all inherited members.
data | Data | protected |
Data() | Data | |
Data(const Data &other) | Data | |
Data(Data &&other) | Data | |
Data(const Type *type, const Any &data, bool isreference=false, bool isconstant=false) | Data | |
Data(const Type &type, const Any &data, bool isreference=false, bool isconstant=false) | Data | |
Data(const Type &type) | Data | |
Delete() const | Data | |
DeReference() | Data | |
GetData() const | Data | |
GetName() const | Variable | |
GetReference() | Data | |
GetType() const | Data | |
GetValue() const | Data | |
GetValue() const | Data | |
GetValue() const | Data | |
Invalid() | Data | static |
isconstant | Data | protected |
IsConstant() const | Data | |
IsNull() const | Data | |
isreference | Data | protected |
IsReference() const | Data | |
IsReferenceAssigned() const | Variable | |
IsValid() const | Data | |
MakeConstant() | Data | |
operator=(Data) | Data | |
operator==(const Data &r) const | Data | |
parent | Data | protected |
ReferenceValue() const | Data | |
ReferenceValue() const | Data | |
RemoveParent() | Data | |
Set(Any value) | Variable | |
Set(const Data &value) | Variable | |
Set(const Type &type, Any value) | Variable | |
SetParent(const Data data) | Data | |
SetReferenceable(const Data &value) | Variable | |
ToString() const | Data | |
type | Data | protected |
Variable(const std::string &name="", const Data &data=Data::Invalid()) | Variable | |
Variable(const std::string &name, const Type &type, const Any &value) | Variable | |
Variable(const std::string &name, const Type &type) | Variable | |
~Data() | Data | virtual |