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Gorgon Game Engine
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- i -
- Icon
: Button
, Label
, Layerbox
- id
: Texture
, Scene
- image
: BitmapFont::GlyphDescriptor
- implicit
: Function::Overload
- indent
: ComponentTemplate
- index
: BitmapFont::GlyphDescriptor
, ComponentTemplate
- indexes
: ListboxWidgetBase< T_, W_, TRF_, STR_, SELTR_, useisvisible, TW_ >
- InheritedSymbols
: Type
- inheritedsymbols
: Type
- InheritsFrom
: Type
- inheritsfrom
: Type
- innersize
: Component
- inputtoken
: SceneManager
- InstanceMembers
: Type
- instancemembers
: Type
- Integer
: SGuid
- Inverted
: SimpleGenerator::ForecolorInfo
- InvertedActive
: SimpleGenerator::ForecolorInfo
- isascii
: BitmapFont
- isconstant
: Data
- isfinished
: Controller
- isfixedw
: BitmapFont
- IsGorgonReflection
: StructDefiner< C_, MT_ >::Inner< M_ >
- isloaded
: Blob
, Image
, Sound
- islooping
: Controller
- ismapped
: windowdata
- IsMember
: FunctionTraits< R_(Args_...)>
- isowner
: Font
- ispaused
: Controller
- isreference
: Data
- isscrolling
: ListboxWidgetBase< T_, W_, TRF_, STR_, SELTR_, useisvisible, TW_ >
, Panel
- isvisible
: Layer