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Gorgon Game Engine
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- o -
- obj
: prophelper< I_, T_ >
- Object
: Property< C_, T_, Getter_, Setter_ >
, ReferenceProperty< C_, T_, Getter_, Setter_, Update_ >
- object
: Symbol
- ObjectBorder
: SimpleGenerator
- ObjectHeight
: SimpleGenerator
- offset
: BitmapFont::GlyphDescriptor
, TextShadow
- opened
: DropdownBase< T_, TW_, L_ >
- optdata
: ParameterTemplate
- optional
: ParameterTemplate
- Options
: Parameter
- options
: ParameterTemplate
- Ordered
: EnumType
- out
: DropTarget
, Layer
- over
: DropTarget
, Layer
- Overlay
: ContainerTemplate
- Overloads
: Function
- overscroll
: ListboxWidgetBase< T_, W_, TRF_, STR_, SELTR_, useisvisible, TW_ >
, Panel
- own
: RadioControl< T_, CT_ >
- owned
: basic_PointerProvider< A_ >
- owner
: Texture
, Logger