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Gorgon Game Engine
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- r -
- R
: RGBA
, RGBAf
- Radius
: SimpleGenerator::BorderInfo
- range
: Component
- Range
: Scrollbar< T_, DIV_, VAL_, P_, defaultregistry >
- range
: SliderBase< T_, DIV_, VAL_, P_, interactive, valuemapping >
- Range
: SliderBase< T_, DIV_, VAL_, P_, interactive, valuemapping >
- Readable
: EntryPoint
- reader
: Blob
, File
, Folder
, Image
, Sound
- readerfn
: MappedROInstanceMember_Function
- readonly
: InstanceMember
, StaticDataMember
- reallyloadnames
: Folder
- refcount
: Base
- reference
: InstanceMember
- Reference
: Instruction
- reference
: ParameterTemplate
, Return
, StaticDataMember
- References
: VirtualMachine
- referencetype
: Type
- refresh
: DropdownBase< T_, TW_, L_ >
- RefType
: RTTH
- Regular
: SimpleGenerator::BackgroundInfo
, SimpleGenerator::ForecolorInfo
- RegularFont
: SimpleGenerator
- ReleaseEvent
: Button
- Removable
: EntryPoint
- Repeat
: KeyRepeater
- repeat
: ComponentTemplate
- repeater
: ListboxWidgetBase< T_, W_, TRF_, STR_, SELTR_, useisvisible, TW_ >
, Panel
- repeatlast
: Function::Overload
- requested
: windowdata::xdnddata
- ResizedEvent
: Window
- RestoredEvent
: Window
- Result
: Value
- returnsconst
: Function::Overload
- returnsref
: Function::Overload
- returntype
: EventType
, Function::Overload
- ReturnValue
: ScopeInstance
- reverse
: RadioControl< T_, CT_ >
- reversed
: Component
- reversible
: ComponentTemplate
- revision
: Info
- RHS
: Instruction
- Right
: basic_Bounds< T_ >
, basic_Margin< T_ >
- right
: BitmapFont::gtog
- root
: Base
, File
- rotate
: Layer