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Gorgon Game Engine
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Reads lines from a file. More...
Public Member Functions | |
FileInput (const std::string &filename) | |
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StreamInput (std::istream &stream, Dialect dialect, const std::string &name="") | |
virtual bool | ReadLine (std::string &input, bool) override final |
This method should read a single physical line from the source. More... | |
virtual void | Reset () override |
Resets the input to the beginning. More... | |
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InputProvider (Dialect dialect) | |
Dialect | GetDialect () const |
Returns the current dialect of the input. More... | |
std::string | GetName () const |
virtual bool | IsInteractive () const |
Returns if this input provider allows interaction. More... | |
void | SetDialect (Dialect dialect) |
Changes the current dialect of the input. More... | |
Additional Inherited Members | |
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enum | Dialect { Console, Programming, Intermediate, Binary } |
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virtual void | checkdialect () |
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Dialect | dialect |
std::string | name |
Reads lines from a file.
FileInput | ( | const std::string & | filename | ) |