Gorgon Game Engine
Gorgon Directory Reference
Directory dependency graph for Gorgon:

Directories

directory  Animation
 
directory  Audio
 
directory  CGI
 
directory  Containers
 
directory  Encoding
 
directory  Filesystem
 
directory  Geometry
 
directory  GL
 
directory  Graphics
 
directory  Input
 
directory  IO
 
directory  OS
 
directory  Resource
 
directory  Scripting
 
directory  String
 
directory  Time
 
directory  UI
 
directory  Utils
 
directory  Widgets
 
directory  WindowManager
 

Files

file  Animation.h [code]
 contains animation system
 
file  Any.h [code]
 contains class Any.
 
file  Audio.h [code]
 
file  CGI.h [code]
 
file  Config.cpp
 
file  Config.h [code]
 
file  DataExchange.h [code]
 
file  Enum.h [code]
 contains Enum class that allows C++ enums to have string capabilities.
 
file  Event.h [code]
 contains event distribution mechanism
 
file  Filesystem.h [code]
 contains filesystem functions.
 
file  GL.h [code]
 
file  Graphics.h [code]
 
file  Input.h [code]
 
file  Layer.cpp
 
file  Layer.h [code]
 
file  Main.cpp
 
file  Main.h [code]
 
file  OS.h [code]
 contains operating system functionality.
 
file  Property.h [code]
 
file  Resource.h [code]
 
file  Scene.h [code]
 
file  Scripting.h [code]
 
file  SGuid.cpp
 
file  SGuid.h [code]
 contains implementation of a 8-byte short GUID.
 
file  String.h [code]
 This file contains string helper functions.
 
file  Struct.h [code]
 
file  Threading.h [code]
 contains threading functions.
 
file  Time.h [code]
 contains time related functions and classes
 
file  TMP.h [code]
 This file contains template metaprogramming methods and classes used throughout Gorgon Library.
 
file  Types.h [code]
 contains type definitions for Gorgon system
 
file  UI.h [code]
 
file  Window.cpp
 
file  Window.h [code]
 contains Window class.
 
file  WindowManager.h [code]
 contains window manager dependent functionality.