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Gorgon Game Engine
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Directories | |
directory | Animation |
directory | Audio |
directory | CGI |
directory | Containers |
directory | Encoding |
directory | Filesystem |
directory | Geometry |
directory | GL |
directory | Graphics |
directory | Input |
directory | IO |
directory | OS |
directory | Resource |
directory | Scripting |
directory | String |
directory | Time |
directory | UI |
directory | Utils |
directory | Widgets |
directory | WindowManager |
Files | |
file | Animation.h [code] |
contains animation system | |
file | Any.h [code] |
contains class Any. | |
file | Audio.h [code] |
file | CGI.h [code] |
file | Config.cpp |
file | Config.h [code] |
file | DataExchange.h [code] |
file | Enum.h [code] |
contains Enum class that allows C++ enums to have string capabilities. | |
file | Event.h [code] |
contains event distribution mechanism | |
file | Filesystem.h [code] |
contains filesystem functions. | |
file | GL.h [code] |
file | Graphics.h [code] |
file | Input.h [code] |
file | Layer.cpp |
file | Layer.h [code] |
file | Main.cpp |
file | Main.h [code] |
file | OS.h [code] |
contains operating system functionality. | |
file | Property.h [code] |
file | Resource.h [code] |
file | Scene.h [code] |
file | Scripting.h [code] |
file | SGuid.cpp |
file | SGuid.h [code] |
contains implementation of a 8-byte short GUID. | |
file | String.h [code] |
This file contains string helper functions. | |
file | Struct.h [code] |
file | Threading.h [code] |
contains threading functions. | |
file | Time.h [code] |
contains time related functions and classes | |
file | TMP.h [code] |
This file contains template metaprogramming methods and classes used throughout Gorgon Library. | |
file | Types.h [code] |
contains type definitions for Gorgon system | |
file | UI.h [code] |
file | Window.cpp |
file | Window.h [code] |
contains Window class. | |
file | WindowManager.h [code] |
contains window manager dependent functionality. | |