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Gorgon Game Engine
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Pointer.h File Reference
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Classes

class  basic_AnimatedPointer< A_ >
 Represents animated pointer. More...
 
class  basic_PointerProvider< A_ >
 This class stores information that allows an animated pointer to be created. More...
 
class  DrawablePointer
 This class turns a drawable into a pointer. More...
 
class  Pointer
 Represents a pointer. More...
 
class  PointerStack
 This class manages a pointer stack that allows multiple pointers to be registered and switched. More...
 
class  PointerStack::Token
 Token type, automatically pops pointer stack when goes out of scope. More...
 

Namespaces

 Gorgon
 Root namespace for Gorgon Game Engine.
 
 Gorgon::Graphics
 Contains generic 2D graphics related data structures and functions.
 

Typedefs

using BitmapPointerProvider = basic_PointerProvider< BitmapAnimationProvider >
 
using ConstBitmapPointerProvider = basic_PointerProvider< ConstBitmapAnimationProvider >
 
using PointerProvider = basic_PointerProvider< AnimationProvider >
 

Enumerations

enum  PointerType {
  None, Arrow, Wait, No,
  Text, Hand, Drag
}
 Pointer types. More...